- The question of the day: What role can or should video games play in the classroom?
- A massive, massive economic sector
- 2020 – Approximately $66 billion dollars for the U.S. industry as a whole; worldwide, $177 billion
- According to the Entertainment Software Association (ESA):
- Average age of video game player is 31
- 90% of gamers are over 18
- Largest segment is 18–34 year olds (38 percent)
- 76% of people under the age of 18 play video games
- 74% of parents play with their children at least weekly
- Impact of video games on learning
- The jury is still out; there are competing studies that show varying effects, both positive and negative
- Chief question is whether gaming interferes with performance of necessary school tasks
- Positives may include:
- collaboration and teamwork
- social skills
- planning
- language skills
- preparation for remote learning
- Negatives may include
- distraction
- sleep deprivation
- risk of bullying and abuse
- grooming
- Can video games be a positive force in the classroom?
- Gamification of learning
- Games as a form of engagement
- Trophies, badges, and rewards
- Leveling up
- Risks for Educators
- Games overwhelm the content
- Inappropriate conversations
- Inappropriate interactions within the games
- Giving consoles or games to student could be perceived as grooming
- Popular video games
- Roblox
- Fortnite
- Minecraft
- Resources – #2021–08–07 Could video gaming hold the key to better learning?
https://www.usatoday.com/story/life/2021/08/07/how-some-teachers-gaming-education-system/5454842001/
– #2021–05–28 How teachers can use video games to motivate students
https://theconversation.com/how-teachers-can-use-video-games-to-motivate-students–161624
– #2021–04–05 Former Teacher At Church Farm School Gets 15–30 Years For Abuse (PA)
https://patch.com/pennsylvania/westchester/former-teacher-church-farm-school-gets–15–30-years-abuse
– #2021–02–22 Struck off: Catholic primary school teacher, 27, banned after talking about her sexuality while playing FORTNITE with two young pupils on PlayStation (England)
https://www.dailymail.co.uk/news/article–9286621/Catholic-school-teacher-banned-talking-sexuality-playing-FORTNITE-pupils.html
– #2019–02–13 Middle school gym teacher, 30, is fired for playing Fortnite with his students to ‘reward’ them for doing their work (NY)
https://www.dailymail.co.uk/news/article–6699891/Brooklyn-gym-teacher–30-fired-playing-Fortnite-students-reward-them.html
– #2018–08–27 Fontys teacher unravels the success of game Fortnite with her students
https://innovationorigins.com/en/fontys-teacher-unravels-the-success-of-game-fortnite-with-her-students/
– #2018–05–03 Educators Battle ‘Fortnite’ for Students’ Attention
https://www.edweek.org/teaching-learning/educators-battle-fortnite-for-students-attention/2018/05
– #2018–01–02 The effects of video games on school achievement
https://parentingscience.com/effects-of-video-games-on-school/
– Zachary Hartzman has a whole curriculum based on video games: Listen on Transformative Principal
– Hey Listen Games – using games to teach
– [n.d.] Best Video Games for Teens
https://www.commonsensemedia.org/lists/best-video-games-for-teens